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And it looks like the original repo is not updated anymore:
https://github.com/zfigura/wine/tree/master
https://github.com/zfigura/wine/tree/esync
Any idea how it's supposed to be used?
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With my wrappers I have the option of using Wine & Wine Staging builds provided by PlayOnLinux or Lutris as required, and when everything's ready they'll be able to use certain Proton builds as well.
One of the really nice things I like about Proton is it doesn't let games alter the display resolution (back when I used KDE it was a nightmare whenever this happened because it would always leave a mess of my desktop) - instead, Proton scales them to fit. This feature is very nice for older games that run at fixed resolutions, or games that initially start up at some standard resolution rather than detect & use the current desktop resolution.
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That sounds useful indeed. Does Wine plan to upstream that?
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Thanks very much. Just want to let you know - Your script worked fine for me. I needed to install icoutils and innoextract packages ( apt-get install icoutils innoextract ) on Debian Buster, but didn't need to install wine package. Ran your script, it did all the steps. Ran the start.sh and it was up and running... AND.... decent framerate in 4K too. I haven't really tweaked the graphics yet, but they look very nice (e.g. ultra quality textures).
Played about 30 minutes of the game so far, and no problems yet. Maybe I'll avoid booting into Windows for even longer :)
EDIT: My Nvidia driver is 390.87 and the game still works fine.
A few too many settings turned to on it seems. Chromatic aberration, ugh, I can't see how people can stand it.
Had one of those at the store when I was trying out mice as well. It had TW3 on ultra wide and it looked horrible. Until I figured out it had sharpening on max. Turned it off and everything looked great again. So many pointless hype settings these days.
Honestly, if the Multiplayer works (which I personally don't care about and never even tested), they could just ship something like that as an officially supported wrapped Linux build. It would need some QA, sure, but a native Linux version is apparently not going to happen anyway.