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https://www.gamingonlinux.com/articles/reports-valve-making-their-own-vr-hmd-and-apparently-a-new-vr-half-life.12943
I am speculating on much of the information available so far that it will have some sort of inside out tracking and allow you to connect a small Ryzen based steam-machine to your belt for room-scale tetherless VR. Alternatively you will be able to put that small steam-machine into a docking station and use it with your TV.
I believe the steam-machine hardware will be quite similar to Udoo Bolt V8:
https://www.kickstarter.com/projects/udoo/udoo-bolt-raising-the-maker-world-to-the-next-leve
Which is advertised as VR-Ready and with some clever optimizations that recently landed in SteamVR beta (and maybe eye-tracking or some other clever FOVeated rendering?) should be able to render most VR titles on the market today.
They could sell it for around US $500-600 and thus be it will be in direct competition to the new upcoming Occulus Quest (will cost around $400 but only offer mobile VR level graphics), but offer much better VR quality and double as a very capable home console.
I guess this will launch together with a special version of the new knuckles controller and some sort of very cool 1st party VR game directly from Valve (likely that rumored Half-life2 prequel).
Release date: Valve Time... but probably closer than you think (mid 2019???)
Speculate away ;)
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Is speculating about something similar. At least the apparently available but optional camera based inside-out tracking in Valves new VR headset (and is that bar with the Valve Index logo maybe a Leap-motion like hand-tracker?) would speak for a dual use option.
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The Valve Index seems nice, but really only a gradual update to the HTC Vive with a nice new controller that no games use yet.
Not really what I am looking for and I doubt it will see much commercial success, but let's see.
Maybe I give the Oculus Quest a try, since it seems to be not fully locked down like other consoles.