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- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Valve dev details more on the work behind making Steam for Linux more stable
- NVIDIA detail upcoming Linux driver features for Wayland and explain current support
- GE-Proton 9-19 brings fixes for Horizon Zero Dawn Remastered, Monster Hunter Wilds and more
- Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
- > See more over 30 days here
-
Avowed from Obsidian gets a release date, and pre-order…
- whizse -
Half-Life 2 free to keep until November 18th, Episodes …
- a0kami -
Avowed from Obsidian gets a release date, and pre-order…
- such -
Hybrid gaming controller MoveMaster has a new website, …
- FerroTiC -
Linux GPU Configuration Tool 'LACT' adds NVIDIA support…
- fagnerln - > See more comments
- What do you want to see on GamingOnLinux?
- LoudTechie - New Desktop Screenshot Thread
- Vortex_Acherontic - Our own anti-cheat list
- Xpander - Weekend Players' Club 11/15/2024
- Klaas - Does Sinden Lightgun work?
- Linas - See more posts
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^_^
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pull 6
pull 7
May be we are seeing the begining of an official support for dx9 in dxvk!
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This is a big step, at least 5.0ghz single thread dont be needed in future
^_^
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I launched this command:
$ ./package-release.sh master test --no-package
but I obtained:
...
[2/228] Compiling C++ object 'src/util/util@sta/com_com_guid.cpp.obj'.
FAILED: src/util/util@sta/com_com_guid.cpp.obj
x86_64-w64-mingw32-g++ -Isrc/util/util@sta -Isrc/util -I../../../src/util -I../../.././include -fdiagnostics-color=always -pipe -Wall -Winvalid-pch -Wnon-virtual-dtor -std=c++1z -O3 -DNOMINMAX -MD -MQ 'src/util/util@sta/com_com_guid.cpp.obj' -MF 'src/util/util@sta/com_com_guid.cpp.obj.d' -o 'src/util/util@sta/com_com_guid.cpp.obj' -c ../../../src/util/com/com_guid.cpp
In file included from ../../../src/util/com/../../d3d11/d3d11_include.h:3:0,
from ../../../src/util/com/../../d3d11/d3d11_interfaces.h:3,
from ../../../src/util/com/com_guid.cpp:3:
../../../src/util/com/../../d3d11/../dxgi/dxgi_include.h:28:10: fatal error: dxgi1_4.h: Aucun fichier ou dossier de ce type
#include <dxgi1_4.h>
^~~~~~~~~~~
compilation terminated.
[7/228] Compiling C++ object 'src/util/util@sta/config_config.cpp.obj'.
ninja: build stopped: subcommand failed.
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Hi if you need here stay d3d9.dll binaries:
https://git.froggi.es/joshua/d9vk/-/jobs
^_^
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Maybe runs in future but SM 3.0 need more work but in lastest 2 weeks project advance so much
And now with phillip helping next times will be awesome
^_^
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Thanks!
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