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Shadow of the Tomb Raider
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mylka Aug 2, 2019
did anyone try Shadow of the Tomb Raider with proton 4.11 and ACO mesa?
just 2 FPS less on Linux



mylka Aug 5, 2019
yes it is very needy
you can see allocated 7GB. "memory used" was also higher during benchmark
and of course my 580 is faster, than your 570

https://www.youtube.com/watch?v=GPpuhKtrp7o
YoRHa-2B 7 years Aug 6, 2019
AMDVLK is almost 10% faster than RADV/ACO on my RX 480, and the same goes for Windows/D3D11.

Make sure you're also using the same anti-aliasing mode on both systems, and do note that Windows is (probably, depending on your hardware) slower in the CPU-bound bits.
mylka Aug 6, 2019
AA also was the same
mylka Aug 7, 2019
told you (and you got a way better CPU than i do)........ impressing and i wonder how feral will top that..... it makes absolutely no sense to wait anymore
sorry feral, but you took too long. the announcement was almost 1 year ago and still no release date

i wish phoronix would also test at least 1 card with windows each benchmark, so we have a comparison
mylka Aug 7, 2019
Quoting: chancho_zombiethis is the Trial actually, that's why some of the graphics options are grayed out.

nope. it is greyed out because of the first line........ directx12 OFF. win7 does not have dx12 and for HDR you need a HDR monitor
also the linux version wont have some of this options, because feral only has a dx11-> vulkan layer. so no dx12 features for linux
sr_ls_boy Aug 8, 2019
So, RADV is out and AMDVLK is in? Can
RADV ever catch up with performance?
tuubi Aug 8, 2019
Quoting: mylkaalso the linux version wont have some of this options, because feral only has a dx11-> vulkan layer. so no dx12 features for linux
Are you sure they're not taking this long because they're building their Vulkan stuff on top of the DX12 backend instead? Probably not, but that would be interesting.
mylka Aug 8, 2019
Quoting: tuubi
Quoting: mylkaalso the linux version wont have some of this options, because feral only has a dx11-> vulkan layer. so no dx12 features for linux
Are you sure they're not taking this long because they're building their Vulkan stuff on top of the DX12 backend instead? Probably not, but that would be interesting.

i am not sure if this is possible, or else proton would already have this option
tuubi Aug 9, 2019
Quoting: mylka
Quoting: tuubi
Quoting: mylkaalso the linux version wont have some of this options, because feral only has a dx11-> vulkan layer. so no dx12 features for linux
Are you sure they're not taking this long because they're building their Vulkan stuff on top of the DX12 backend instead? Probably not, but that would be interesting.

i am not sure if this is possible, or else proton would already have this option
Yes, it is possible. DX12 and Vulkan are quite similar. Check out VKD3D.

I think DX12 emulation hasn't been a priority simply because there aren't many (or any?) DX12 exclusive games.

EDIT: But that's not exactly what I meant. I was almost hoping they'd build a proper Vulkan backend for the game based on the DX12 backend, but a compile-time translation layer would be the next best thing.
mylka Aug 9, 2019
Quoting: tuubi
Quoting: mylka
Quoting: tuubi
Quoting: mylkaalso the linux version wont have some of this options, because feral only has a dx11-> vulkan layer. so no dx12 features for linux
Are you sure they're not taking this long because they're building their Vulkan stuff on top of the DX12 backend instead? Probably not, but that would be interesting.

i am not sure if this is possible, or else proton would already have this option
Yes, it is possible. DX12 and Vulkan are quite similar. Check out VKD3D.

I think DX12 emulation hasn't been a priority simply because there aren't many (or any?) DX12 exclusive games.

EDIT: But that's not exactly what I meant. I was almost hoping they'd build a proper Vulkan backend for the game based on the DX12 backend, but a compile-time translation layer would be the next best thing.

seems to work very well
https://www.youtube.com/watch?v=cXUBlj8Wd18
i wonder when it will be part of proton too

DX12 features arent that good. i think vulkan still doesnt support ray tracing and i am not sure about better performance

DX11-> vulkan would be enough for now and maybe they can patch DX12 features later

but now must people will play it with proton i think
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