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Shadow of the Tomb Raider
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CatKiller Apr 10
Quoting: Pengling
Quoting: EhvisSeems that macos ports aren't doing much better
I find this quite interesting, since MacOS doesn't have any real equivalent to Proton that I'm aware of.
Likely because of this.
rcrit Apr 10
Quoting: Pengling
Quoting: EhvisSeems that macos ports aren't doing much better
I find this quite interesting, since MacOS doesn't have any real equivalent to Proton that I'm aware of.

There is CrossOver for Mac, https://www.codeweavers.com/crossover#mac
wvstolzing Apr 10
Quoting: rcrit
Quoting: Pengling
Quoting: EhvisSeems that macos ports aren't doing much better
I find this quite interesting, since MacOS doesn't have any real equivalent to Proton that I'm aware of.

There is CrossOver for Mac, https://www.codeweavers.com/crossover#mac

There was a pretty lukewarm initiative for custom wine-wrapped (they called the wrapper 'cider') commercial games after the switch to Intel, in mid-2000s: https://www.macworld.com/article/181009/cider.html

I had bought the original GTA trilogy, which ran pretty well on my Core2Duo MacBook.
rcrit Apr 10
Quoting: wvstolzingThere was a pretty lukewarm initiative for custom wine-wrapped (they called the wrapper 'cider') commercial games after the switch to Intel, in mid-2000s: https://www.macworld.com/article/181009/cider.html

I had bought the original GTA trilogy, which ran pretty well on my Core2Duo MacBook.

Cider and Cedega were from TransGaming which stopped development in 2011.

Last edited by rcrit on 10 April 2024 at 4:23 pm UTC
whizse Apr 10
Quoting: PenglingI find this quite interesting, since MacOS doesn't have any real equivalent to Proton that I'm aware of.
There is one, sort of. The Apple Game Porting Toolkit. Based on CrossOver but I think something else used for DX12 support?

"Apple says this is more for evaluating games right now before they’re ported across to macOS, but there’s nothing stopping macOS users from installing this Game Porting Toolkit and trying games out. "

From https://www.theverge.com/2023/6/7/23752164/apple-mac-gaming-game-porting-toolkit-windows-games-macos
I had tested and played Shadow of the Tomb Raider a while back.

From the in Game Benchmark using the native Linux version:

Min FPS: 82
AVG FPS: 108
Max FPS 193

From my full play through of the campaign (native Linux version):

Game Version Played: 1.0.3
Settings Used: Everything at highest, depth of field off, v-sync on
Resolution: 1920x1080
GPU Usage: 5-99 %
VRAM Used: 3559-6165 MB
CPU Usage: 12-80 %
RAM Usage: 4.9-6.7 GB
Frame Rate: 34-144 FPS

My System from back then:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT 8GB GamingX | Mesa 20.0.7 | Manjaro | Mate | Kernel 5.6.15-1-MANJARO | AOC G2460P 1920*1080 @ 144hz
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