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Cyberpunk 2077 in Wine
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Pangaea 17 Jan 2020
Not a Linux release, sadly, but with DXVK working so well we probably all assume it will eventually run well on Linux too. The game's release has been pushed back from April to September. I'm not very surprised about that, and it doesn't matter to me really. Won't buy it right away anyway, because I want to see it actually working well on Linux first, and by experience it's best to wait a little bit until early bugs are patched out.

It's a good decision in my view. Better to release a game (especially one as "big" for the studio as this) in a more polished state than risking a terrible launch with loads of negative press due to game crashes and serious bugs. Assuming it does release in September, perhaps we penguins will be able to enjoy it before the holidays.

Last edited by Liam Dawe on 5 Jan 2021 at 8:20 pm UTC
Ehvis 17 Jan 2020
They did the same thing for TW3. Which, after 32 updates, still has quite a few bugs.

You might not even need dxvk. Considering that they will launch on Stadia as well, they may simply have an option for a Vulkan renderer.
Pangaea 17 Jan 2020
I won't touch stadia with a 1000 foot pole, so will have to rely on dxvk, since this game won't have a native Linux release.
LordDaveTheKind 17 Jan 2020
will have to rely on dxvk, since this game won't have a native Linux release.

We are still talking about a game with a huge fanbase. There will surely be lots of effort and interest in the Linux users communities for making sure the game will work with DXVK, as it has been for The Witcher 3. For instance the thread of The Witcher 3 in Wine on this forum has reached 148 pages.

Last edited by LordDaveTheKind on 17 Jan 2020 at 2:03 pm UTC
Liam Dawe 17 Jan 2020
I won't touch stadia with a 1000 foot pole, so will have to rely on dxvk, since this game won't have a native Linux release.
I think you missed their point. The point is that it will be on Stadia, which requires Vulkan, so the Windows release may have a Vulkan renderer in it meaning it bypasses DXVK for near-native performance. That's what we can hope for more often with more developers doing Stadia, that they at least leave Vulkan in their Windows release for when we use Steam Play Proton.

Then eventually: supported Linux desktop releases...
Shmerl 6 Dec 2020
Expected release date: December 10, 2020.

Detailed system requirements (for Windows, so I assume for Linux in Wine you'd need to bump them a bit):

!CP2077 system requrirements


Looks like they only focus on resolution, not on expected framerate in the specs.

Last edited by Shmerl on 6 Dec 2020 at 8:17 pm UTC
Avehicle7887 6 Dec 2020
(for Windows, so I assume for Linux in Wine you'd need to bump them a bit)

Considering the state of VKD3D (proton branch), the performance difference might be a big hit, stability is another concern.

Here's hoping that thanks to Stadia, enabling Vulkan in the Windows build will be an easy switch.
Shmerl 6 Dec 2020
Considering the state of VKD3D (proton branch), the performance difference might be a big hit, stability is another concern.

Here's hoping that thanks to Stadia, enabling Vulkan in the Windows build will be an easy switch.

I expect things to break fairly often with updates to the game which will be frequent until they'll finish with all the major expansions and bug fixes. But supposedly vkd3d-proton performs well for AMD so I'd be interested in testing it once I get a new AMD card.

Getting Vulkan renderer for the Wine use case because of the Stadia version would be good, but developers didn't comment on such possibility so far.

Last edited by Shmerl on 6 Dec 2020 at 9:53 pm UTC
Segata Sanshiro 7 Dec 2020
What do you think the chances are of this working with DX12 through Proton GE on day 1?
Shmerl 7 Dec 2020
What do you think the chances are of this working with DX12 through Proton GE on day 1?

It might not work, and vkd3d-proton developers will be focused on it since it's a high profile release.
Segata Sanshiro 7 Dec 2020
What do you think the chances are of this working with DX12 through Proton GE on day 1?

It might not work, and vkd3d-proton developers will be focused on it since it's a high profile release.

Are there any DX12-only games which work well now? I know Death Stranding does, but I don't know of any others. I guess that would improve the chances.
Shmerl 7 Dec 2020
Are there any DX12-only games which work well now? I know Death Stranding does, but I don't know of any others. I guess that would improve the chances.

I don't really know. I only tested Aquanox: Deep Descent in DX12 mode using Wine + vkd3d-proton and it didn't work. I don't think I have any other games that have DX12 renderer.

Last edited by Shmerl on 7 Dec 2020 at 8:35 am UTC
LordDaveTheKind 7 Dec 2020
What do you think the chances are of this working with DX12 through Proton GE on day 1?

It might not work, and vkd3d-proton developers will be focused on it since it's a high profile release.

Are there any DX12-only games which work well now? I know Death Stranding does, but I don't know of any others. I guess that would improve the chances.

Horizon: Zero Dawn does. I posted a video about it around a month ago:
https://www.youtube.com/watch?v=NSJiqzFvGUM&t=6s

Now that I have got my hands on a RTX 3090 (finally!) I'll be happy to post a new video of the game in crispy HD quality. I'll record something tonight.

The full list of the currently open cases is at the vkd3d-proton project page on GitHub, issues list:
https://github.com/HansKristian-Work/vkd3d-proton/issues

** EDIT:
I managed to upload a better video. Performance is not perfect but acceptable for a playthrough: https://www.youtube.com/watch?v=vdU4RgedBho



Last edited by LordDaveTheKind on 9 Dec 2020 at 5:23 pm UTC
AndroidNougat7 9 Dec 2020
I really hope, that the Game works through Wine/Proton with VKD3D or that they enable Vulkan on the Win build of the Game. How long i do wait, until it works with Wine/Proton?

I want to buy this Game perhaps to Christmas

Should i buy the Game on Steam or GOG? And what alternative options are there?
Ehvis 9 Dec 2020
Should i buy the Game on Steam or GOG? And what alternative options are there?

Why worry about that now? Might be better with proton, might be better with Lutris, might not work at all. The coming weeks will provide more information. And that's not taking into account that this looks like a similar deal to what TW3 was, where the first release was very buggy and they spent another year patching it. You'd probably be better off in every way by just leaving it alone for another year.
Shmerl 9 Dec 2020
I agree that even if it works, it's a high chance updates will keep breaking it. But if you want to help testing vkd3d-proton, you can get it sooner and report bugs.
LordDaveTheKind 9 Dec 2020
I agree that even if it works, it's a high chance updates will keep breaking it. But if you want to help testing vkd3d-proton, you can get it sooner and report bugs.
I agree. It would be nice to help testing if you would like to invest your resources (time and money) on it.
Shmerl 9 Dec 2020
https://twitter.com/Plagman2/status/1336777322607734784

Proton 5.13-4 is now available, with Cyberpunk 2077 support! Currently requires an AMD card and Mesa git. Major thanks to the team over at CD PROJEKT RED for letting us test a build, as there was plenty of vkd3d and radv work needed to get there.

Last edited by Shmerl on 9 Dec 2020 at 9:39 pm UTC
Pangaea 11 Dec 2020
A game I'm interested in, so I'm keeping half an eye on this place again. Mixed reviews so far and some bugs that need to be ironed out ASAP, but any penguins been able to get it running on Linux yet, without the Shteam DRM crap? Does regular DXVK handle it?

Suppose that ideally it should have been postponed yet further, but they "had" to release before Xmas for sales reasons. In any case, despite CDPR's hatred for Linux, I trust them more generally, so assume the game will be a great game eventually, even if the launch is a bit mixed.

Last edited by Pangaea on 11 Dec 2020 at 8:50 am UTC
tuubi 11 Dec 2020
Mixed reviews so far and some bugs that need to be ironed out ASAP, but any penguins been able to get it running on Linux yet, without the Shteam DRM crap? Does regular DXVK handle it?
https://www.gamingonlinux.com/2020/12/cyberpunk-2077-working-on-linux-for-amd-gpus-proton/

At least one or two people in that thread had the GOG release working I think.
Xpander 11 Dec 2020
GoG release works for me with vkd3d-proton and wine-tkg_6.0 (wine-tkg-staging-fsync-git-6.0rc1.r6.gfd8727a3)
performance is terrible though and it hangs at random times (nvidia driver issue) 1440p and lowest details i can barely get 60 fps with my 1080Ti and 455.46.02 drivers. played only about 30 min though, skipped through char creation to see how it performs. terrible. Need new GPU :D


Spoiler, click me

Last edited by Xpander on 11 Dec 2020 at 12:28 pm UTC
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