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Fedora 39 didn't have this specific issue for some odd reason, only started happening on Fedora 40 for me.
I did test games with mesa-git via flatpak, but I assume that I need the 24.1 mesa driver actually on the whole system to fix this issue which is most likely caused by implicit sync. Guess I'll have to wait who knows for how long as I couldn't find an article for when the 24.1 driver will be in the fedora repos!
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Hello. Sorry for my late response, I've been so busy.
My frame pacing issues were permanent as long as vsync was off, even with smooth frame time graphs. So this is resolved now when using explicit sync in KDE Plasma 6.1 Beta with appropriate Mesa version
Yes, and please remember your compositor also needs to support explicit sync.
Last edited by ridge on 8 June 2024 at 5:11 am UTC
I did manage to run mesa-git on KDE 6.0.5 and the issue still happened. I did hear on reddit that fedora backported the explicit-sync functionality but I'm not exactly sure whether they did. I'll wait for KDE 6.1 and then run mesa-git and see if it's still an issue for me.
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If you're feeling adventurous and/or particularly impatient, you could backport the patch yourself and build Kwin on your own 😀
I did that on a different machine for a friend, and it worked wonders.
... Actually as a matter of fact I *am* going to do that. Should be able to boot within, I don't know, 30 minutes?
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That's the versioning scheme for betas. X.0.90 is the beta for the next version, X.1. But that's odd, since you're on the latest Mesa and a compatible compositor :0