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- Steam Controller 2 is apparently a thing and being 'tooled for a mass production' plus a new VR controller
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View PC info
Details (from inxi -F):
CPU:
Info: 8-core model: AMD Ryzen 7 4800H with Radeon Graphics bits: 64
Graphics:
Device-1: NVIDIA TU117M [GeForce GTX 1650 Ti Mobile] driver: nvidia
v: 535.54.03
Device-2: AMD Renoir driver: amdgpu v: kernel
Using prime-run glxinfo, I'm getting the correct renderer string:
OpenGL renderer string: NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2
Everything outside Proton seems to be running fine. Reinstalling proton-ge-custom-bin doesn't help, neither does cleaning Steam's shader cache. The command I'm running my games in Steam is just prime-run %command% and has worked correctly before.
This is a typical log file (obtained by appending PROTON_LOG=1 to launch options) from Neon Abyss, I'm getting very similar output from all my Proton-launched games: https://pastebin.com/ETp7VPnp, where in all cases the logs contain lines similar to these:
11812.754:00cc:00d0:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
11812.754:00cc:00d0:err:winediag:nodrv_CreateWindow L"Make sure that your X server is running and that $DISPLAY is set correctly."
Please advise.
Last edited by mindbound on 19 July 2023 at 8:37 pm UTC
View PC info
View PC info
$DISPLAY
is also what you might expect,:0.0
Unlike in https://www.gamingonlinux.com/forum/topic/5603/, rebuilding the shader cache has no effect.
Last edited by mindbound on 28 June 2023 at 12:42 pm UTC
View PC info
Whenever I set up a PC with Linux, I mostly use LVM to structure the drive volumes, and I tend to leave a reasonable block of unused space (e.g. 40GB). As such, it is easy for me to add a second bootable system onto the same drive. For instance, one could have an Arch and a Debian dual-bootable system. (Or even 2 copies of Arch)
With the same thought in mind, I tend to set up a separate "home" volume, which can be shared by each bootable option.
Try:
- Launching Steam from a terminal and read the output. It is usually quite verbose about missing libraries.
- Launching the game without prime-run. Either just using the the other GPU, or setting DRI_PRIME and lauching from a terminal. Or using PrefersNonDefaultGPU from the .desktop shortcut.
View PC info
When running Steam from the command line and using Proton-GE, I'm getting a lot of GStreamer warnings:
(wine:371618): GStreamer-WARNING **: 23:05:34.330: Failed to load plugin '/usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstaudioconvert.so': /usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstaudioconvert.so: wrong ELF class: ELFCLASS64
(wine:371618): GStreamer-WARNING **: 23:05:34.330: Failed to load plugin '/usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstivfparse.so': /usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstivfparse.so: wrong ELF class: ELFCLASS64
(wine:371618): GStreamer-WARNING **: 23:05:34.330: Failed to load plugin '/usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstvideobox.so': /usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstvideobox.so: wrong ELF class: ELFCLASS64
(wine:371618): GStreamer-WARNING **: 23:05:34.330: Failed to load plugin '/usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstmxf.so': /usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstmxf.so: wrong ELF class: ELFCLASS64
(wine:371618): GStreamer-WARNING **: 23:05:34.330: Failed to load plugin '/usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgsttranscode.so': /usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgsttranscode.so: wrong ELF class: ELFCLASS64
(wine:371618): GStreamer-WARNING **: 23:05:34.330: Failed to load plugin '/usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstsiren.so': /usr/share/steam/compatibilitytools.d/proton-ge-custom/files/lib64/gstreamer-1.0/libgstsiren.so: wrong ELF class: ELFCLASS64
...
and the following message upon crashing:
Game process updated : AppID 788100 "/home/mindbound/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=788100 -- /home/mindbound/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/mnt/lud/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/usr/share/steam/compatibilitytools.d/proton-ge-custom'/proton waitforexitandrun '/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/NeonAbyss.exe'", ProcID 371545, IP 0.0.0.0:0
Setting breakpad minidump AppID = 788100
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198001841821 [API loaded no]
(steam:370552): GLib-GObject-CRITICAL **: 23:05:36.331: g_object_ref: assertion 'G_IS_OBJECT (object)' failed
(steam:370552): GLib-GObject-CRITICAL **: 23:05:36.331: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
Mono path[0] = 'Z:/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/NeonAbyss_Data/Managed'
Mono config path = 'Z:/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/MonoBleedingEdge/etc'
pid 371547 != 371546, skipping destruction (fork without exec?)
ThreadGetProcessExitCode: no such process 371634
ThreadGetProcessExitCode: no such process 371621
ThreadGetProcessExitCode: no such process 371600
ThreadGetProcessExitCode: no such process 371585
ThreadGetProcessExitCode: no such process 371579
ThreadGetProcessExitCode: no such process 371564
ThreadGetProcessExitCode: no such process 371554
ThreadGetProcessExitCode: no such process 371551
ThreadGetProcessExitCode: no such process 371542
ThreadGetProcessExitCode: no such process 371403
Game process removed: AppID 788100 "/home/mindbound/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=788100 -- /home/mindbound/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/mnt/lud/SteamLibrary/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/usr/share/steam/compatibilitytools.d/proton-ge-custom'/proton waitforexitandrun '/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/NeonAbyss.exe'", ProcID 371545
ThreadGetProcessExitCode: no such process 371545
When using Proton 7.0-6, I'm getting the following:
Spoiler, click me
fsync: up and running.
wine: Using setpriority to control niceness in the [-11,11] range
ThreadGetProcessExitCode: no such process 371998
ThreadGetProcessExitCode: no such process 371996
ThreadGetProcessExitCode: no such process 371995
ThreadGetProcessExitCode: no such process 371994
ThreadGetProcessExitCode: no such process 371879
wine: Unhandled page fault on execute access to 00007F54507E2430 at address 00007F54507E2430 (thread 00cc), starting debugger...
Unhandled exception: page fault on execute access to 0x00007f54507e2430 in 64-bit code (0x00007f54507e2430).
Register dump:
rip:00007f54507e2430 rsp:000000000021dec8 rbp:000000000021dfe0 eflags:00010246 ( R- -- I Z- -P- )
rax:00007f54507e2430 rbx:0000000000000000 rcx:000000007db55780 rdx:0000000000000000
rsi:00007f54511243e0 rdi:0000000000000003 r8:0000000000000000 r9:0000000000000000 r10:0000000000000003
r11:0000000000000000 r12:000000007db55750 r13:0000000000000000 r14:0000000000510050 r15:0000000001010038
Stack dump:
0x000000000021dec8: 00007f5451062f3b 0000000001010038
0x000000000021ded8: 00000003af6a4d61 000000007d9f99a0
0x000000000021dee8: 00000003af6a4d61 000000026b50d000
0x000000000021def8: 0000000001010038 0000000000000000
0x000000000021df08: 0000000000000000 0000000000000000
0x000000000021df18: 0000000000000000 0000000000000000
0x000000000021df28: 0000000000000000 0000000000000000
0x000000000021df38: 0000000000000000 0000000000000000
0x000000000021df48: 0000000000000000 0000000000000000
0x000000000021df58: 0000000000000000 0000000000000000
0x000000000021df68: 0000000000000000 0000000000000000
0x000000000021df78: 0000000000000000 0000000000000000
Backtrace:
=>0 0x00007f54507e2430 (0x000000000021dfe0)
0x00007f54507e2430: -- no code accessible --
Modules:
Module Address Debug info Name (15 modules)
PE 000000007b000000-000000007b0da000 Deferred kernelbase
PE 000000007b600000-000000007b814000 Deferred kernel32
PE 0000000140000000-0000000140020000 Deferred explorer
PE 0000000170000000-00000001700a1000 Deferred ntdll
PE 00000001c8db0000-00000001c8e47000 Deferred msvcrt
PE 000000021a7e0000-000000021a855000 Deferred setupapi
PE 0000000231ae0000-0000000231b62000 Deferred rpcrt4
PE 000000023d820000-000000023da6e000 Deferred user32
PE 000000026b4c0000-000000026b53a000 Deferred gdi32
PE 00000002f1fa0000-00000002f1fae000 Deferred version
PE 000000032a700000-000000032a72a000 Deferred sechost
PE 0000000330260000-00000003302a0000 Deferred advapi32
PE 0000000375610000-0000000375648000 Deferred win32u
PE 00000003af670000-00000003af730000 Deferred ucrtbase
PE 00000003afd00000-00000003afd1a000 Deferred imm32
Threads:
process tid prio (all id:s are in hex)
00000020
00000024 0
00000028 wineboot.exe
0000002c 0
00000030 services.exe
00000034 0
00000038 0
00000044 0
00000048 0
00000054 0
00000068 0
00000074 0
00000098 0
000000b0 0
0000003c winedevice.exe
00000040 0
0000004c 0
00000050 0
00000058 0
0000005c 0
000000bc 0
00000060 winedevice.exe
00000064 0
0000006c 0
00000070 0
00000078 0
0000007c 0
00000080 0
00000084 0
0000008c 0
00000090 plugplay.exe
00000094 0
0000009c 0
000000a0 0
000000a4 0
000000a8 svchost.exe
000000ac 0
000000b4 0
000000b8 0
000000c0 rundll32.exe
000000c4 0
000000c8 (D) C:\windows\system32\explorer.exe
000000cc 0 <==
000000d8 0
System information:
Wine build: wine-7.0
Platform: x86_64
Version: Windows 10
Host system: Linux
Host version: 6.3.9-arch1-1
ThreadGetProcessExitCode: no such process 372043
ThreadGetProcessExitCode: no such process 372090
ThreadGetProcessExitCode: no such process 372060
wine: configuration in L"/mnt/lud/SteamLibrary/steamapps/compatdata/788100/pfx" has been updated.
ThreadGetProcessExitCode: no such process 372098
ThreadGetProcessExitCode: no such process 372093
ThreadGetProcessExitCode: no such process 372001
Game process updated : AppID 788100 "/home/mindbound/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=788100 -- /home/mindbound/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/mnt/lud/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/mnt/lud/SteamLibrary/steamapps/common/Proton 7.0'/proton waitforexitandrun '/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/NeonAbyss.exe'", ProcID 371997, IP 0.0.0.0:0
Setting breakpad minidump AppID = 788100
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198001841821 [API loaded no]
wine: Unhandled page fault on execute access to 00007F04508A3430 at address 00007F04508A3430 (thread 0114), starting debugger...
wine: Unhandled page fault on execute access to 00007FA585C52380 at address 00007FA585C52380 (thread 011c), starting debugger...
Mono path[0] = 'Z:/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/NeonAbyss_Data/Managed'
Mono config path = 'Z:/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/MonoBleedingEdge/etc'
ThreadGetProcessExitCode: no such process 372113
ThreadGetProcessExitCode: no such process 372100
ThreadGetProcessExitCode: no such process 372037
ThreadGetProcessExitCode: no such process 372031
ThreadGetProcessExitCode: no such process 372006
ThreadGetProcessExitCode: no such process 372003
ThreadGetProcessExitCode: no such process 371993
pid 371999 != 371998, skipping destruction (fork without exec?)
Game process removed: AppID 788100 "/home/mindbound/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=788100 -- /home/mindbound/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/mnt/lud/SteamLibrary/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/mnt/lud/SteamLibrary/steamapps/common/Proton 7.0'/proton waitforexitandrun '/mnt/lud/SteamLibrary/steamapps/common/Neon Abyss/NeonAbyss.exe'", ProcID 371997
ThreadGetProcessExitCode: no such process 372015
ThreadGetProcessExitCode: no such process 371997
ThreadGetProcessExitCode: no such process 371878
Last edited by mindbound on 28 June 2023 at 8:27 pm UTC
Also, you mentioned glxinfo, but have you also double checked that Vulkan is in fact working outside of Steam?
View PC info
Steam's Help -> System Information reports only the integrated card but that's likely because Steam itself isn't launched via prime-run and the native games all start normally, so that's likely not a problem.
Help -> Steam Runtime Diagnostics returns the following, at the first glance seems normal to me but I could be missing something: https://hastebin.com/share/muhewowido.php
Last edited by mindbound on 28 June 2023 at 10:33 pm UTC
View PC info