While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Sony say their PSN account requirement on PC is so you can enjoy their games 'safely'
- Valve dev details more on the work behind making Steam for Linux more stable
- NVIDIA detail upcoming Linux driver features for Wayland and explain current support
- Steam Beta gets fixes for WiFi on Steam Deck, plus AMD GPU startup crash on Desktop
- > See more over 30 days here
-
Half-Life 2 free to keep until November 18th, Episodes …
- emphy -
Half-Life 2 free to keep until November 18th, Episodes …
- Nezchan -
Classic Unreal Tournament and Unreal now easier to down…
- Technopeasant -
Classic Unreal Tournament and Unreal now easier to down…
- Technopeasant -
Half-Life 2 free to keep until November 18th, Episodes …
- luetin - > See more comments
- Weekend Players' Club 11/15/2024
- Pengling - Our own anti-cheat list
- Liam Dawe - What do you want to see on GamingOnLinux?
- Linux_Rocks - Does Sinden Lightgun work?
- Linas - Steam and offline gaming
- missingno - See more posts
View PC info
Between mainstream games releasing at times unfinished and missing core parts released later as DLC and indie games always being in Early Access i just feel sick of it.
Maybe I'm showing my age , but I grew up playing complete games.
The game released , there might have been a patch later but that;s it.
I get releasing a game in Early Access if you're a small team , don't have a budget for QA so having the game in EA for one or two years makes sense.
But , maybe i am a bit entitled , maybe , but - when does it release ???
As an example Project Zomboid has been in EA for TEN years.
0 AD has been in Alpha since i was in college more than a decade ago.
Do you have any games you follow that are stuck in EA limbo ?
Do you think i am wrong on this and the old model is gone and i should change my way of thinking ?
View PC info
Yes..... Although I have never liked Early Access.......
I have no idea how to do it or how to police it but a game cant be in Early Access for years...... Its getting beyond a joke how long these games stay in Early Access for......
Another is "My Summer Car"...... That has been in Early Access since 2016....... This simply should not be allowed to happen......
While I have a few Early Access games...... Some have been "Fully released" but others are still in limbo........ I just flat out wont by any Early Access games any more.......
View PC info
The significance is that it implies less responsibility. That's why they do it.
View PC info
Early Access = "would I continue to play this game if development ceased today?"
View PC info
Yes, that's how I am about it too. I don't want garbage for $19.99, and I don't want garbage for free. I extract a heavy toll when people waste my time. (In the case of games, nothing will get me to write a bad review, and vocalize bad opinions, more than a poor effort that wastes my time)
However, the other side of your statement has often been, for me, "I want my early access game back, I don't like what they did with the release, and subsequent updates" :-)
View PC info
In principal... Ridiculous
In practice EA = Released (so why not??)
I generally wait until it goes out of EA completely, but with some games like Factorio, Satisfactory or Northgard I jumped in late but still during early access. Those games are replayable enough that I don't feel bad for playing the not-final iteration if it is already good. And if I'm waiting for it to be completed it doesn't really matter if it is in early access or not (and yes indie dev takes a long time and lots of things can go wrong and delay it more, I don't hold it against them).
For FOSS games and a few other cases (like crowdfunded games), I think it is inevitable to follow this model (releasing partial builds for people to play instead of waiting for the complete, perfect game). Development is happening in the open, you aren't trying to do a big reveal or build hype, and you can actually benefit from player feedback, bug reports, even contributions. So you show your progress, and let people choose if they want to play it or wait.