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- GE-Proton 9-23 released with a Battle.net update fix for Linux / Steam Deck
- NVIDIA release new GPU driver updates for Linux and Windows after announcing security issues
- Games to claim from Prime Gaming, Jan 17 edition round-up for SteamOS Linux and Steam Deck
- Cubic Odyssey announced as a fusion of Minecraft and No Man's Sky
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- > See more over 30 days here
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An idiots guide to setting up Minecraft on Steam Deck /…
- Eike -
GE-Proton 9-23 released with a Battle.net update fix fo…
- legluondunet -
GE-Proton 9-23 released with a Battle.net update fix fo…
- tuubi -
GE-Proton 9-23 released with a Battle.net update fix fo…
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GE-Proton 9-23 released with a Battle.net update fix fo…
- tuubi - > See more comments
Linux Distribution: Arch Linux
Desktop Environment: KDE Plasma
Graphics Card: AsRock Radeon RX 7900 XT
GPU Driver Version: AMDGPU 23.0.0-1
Have you checked for system updates?: Yes
If this is not Steam, you can still give us a system readout using inxi with "inxi -SbCGxx" in terminal (please put that into Pastebin/Gist as linked above!):
inxi output
You can note your issue below here
When moving around in-game, textures will start on very low resolution then slowly scale up to full resolution. It only happens in Linux, not on Windows. If it helps, the game was originally installed on Windows, I just ran it through Lutris and got great performance otherwise. I'm using VKD3D-Proton and lutris-GE-Proton8-15 as the runner.
The game is installed on a SATA SSD
Note any particular steps to reproduce it below here
1. Launch game
2. Move around
3. Watch for low resolution textures
View PC info
PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 %command%
(just a shot in the dark, I don't have The Last of Us)
P.S. It could also be a texture streaming issue. I noticed that you have it installed on a NTFS filesystem.
Last edited by Grogan on 29 Oct 2023 at 5:56 pm UTC
View PC info