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The Talos Principle Benchmarks
I ran the in game benchmark in The Talos Principle for 60 seconds. I had to use a combo of high and ultra settings with 2x MSAA at 2560x1440 as some settings caused the game to crash (such as going above 2x MSAA). Results were:

Game Version: 1.5.1

Min FPS: 75.1
AVG FPS: 245.8
Max FPS: 392.9


My system is:

Intel i5-12600K | 32GB DDR4-3200 CL16 | Gigabyte RX 7600 XT 16GB | Mesa 24.0.2-manjaro1.1 | Western Digital Black SN850 500GB | MSI Pro Z690-A DDR4 | Dasharo 1.1.1 | Manjaro | Mate 1.26.1 | Kernel 6.7.7-1-MANJARO| MSI G2730QPF 2560*1440 @ 165hz

Last edited by PublicNuisance on 17 March 2024 at 3:32 am UTC
tuubi Mar 17
I reinstalled the game and ran the benchmark just to see if it's actually crashy for me as well. Back when I last played it, the Vulkan backend was rock solid. All setting at Ultra still seem to work just fine, but I did only run the 60 second benchmark twice. I wonder why it crashes for you with higher MSAA settings... Just to make sure, are you running the native port or are you forcing Proton?

My benchmark results are obviously not in any way comparable. My old TV screen is only 1080p, for starters. But here's the benchmark results from the log anyway:

18:32:51 INF:  * Benchmark results:
18:32:51 INF:  
18:32:51 INF:   Gfx API: Vulkan
18:32:51 INF:  Duration: 60.0 seconds (12077 frames)
18:32:51 INF:   Average: 201.3 FPS (201.6 mid 98% in 11835 frames)
18:32:51 INF:    Low 1%: min 6.7 ms, average 7.1 ms (140.7 FPS) for 121 frames
18:32:51 INF:   High 1%: max 3.6 ms, average 3.5 ms (289.7 FPS) for 121 frames
18:32:51 INF:  Sections: AI=9%, physics=2%, sound=1%, scene=57%, shadows=22%, misc=10%


This was on Mint 21.3, Ryzen 3700X, Radeon RX 5700 XT, Mesa 24.0.3.
Quoting: tuubiI reinstalled the game and ran the benchmark just to see if it's actually crashy for me as well. Back when I last played it, the Vulkan backend was rock solid. All setting at Ultra still seem to work just fine, but I did only run the 60 second benchmark twice. I wonder why it crashes for you with higher MSAA settings... Just to make sure, are you running the native port or are you forcing Proton?

My benchmark results are obviously not in any way comparable. My old TV screen is only 1080p, for starters. But here's the benchmark results from the log anyway:

18:32:51 INF:  * Benchmark results:
18:32:51 INF:  
18:32:51 INF:   Gfx API: Vulkan
18:32:51 INF:  Duration: 60.0 seconds (12077 frames)
18:32:51 INF:   Average: 201.3 FPS (201.6 mid 98% in 11835 frames)
18:32:51 INF:    Low 1%: min 6.7 ms, average 7.1 ms (140.7 FPS) for 121 frames
18:32:51 INF:   High 1%: max 3.6 ms, average 3.5 ms (289.7 FPS) for 121 frames
18:32:51 INF:  Sections: AI=9%, physics=2%, sound=1%, scene=57%, shadows=22%, misc=10%


This was on Mint 21.3, Ryzen 3700X, Radeon RX 5700 XT, Mesa 24.0.3.

Thanks for sharing your results. I don't recall 8x MSAA crashing for me in previous years so I will do some more testing on some other hardware I have. I am running the native version for sure not Proton although I should probably test with proton just to see the results.
Trias Mar 18
Game From: Steam
Game Settings: Highest
Resolution: 1920x1080

With Vsync ON avg. FPS is 60. Without it:

Min FPS: 118.5
Max FPS: 394.3

AVG FPS: 275.7

No crashes over multiple tests.

My system: Linux Mint 21.3, Kernel 6.6.5, Mesa 24.0.3, No Proton (native game), AMD Ryzen 9 5900X 12-Core, 64GB RAM, Radeon RX 7900 XTX.
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