This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
As we announced earlier today The Funding Crowd is back again, this time with our usual format. But don't think you're gonna get rid of us so easily... There still might be some surprises to come.
Today I take a look at Yrminsul a tower defence game from Studio Black Flag and it's their first foray into commercial game development, so how does it live up to my expectations?
Another blog post from the Valve developer Rich Geldreich who works on the Vogl OpenGL debugger. This time Rich lends his experienced thoughts to the state of OpenGL in vendors drivers.
The Funding Crowd is celebrating its first birthday! As a present we are bringing you something new: an interview with Daniel Swiger, who at the moment is crowdfunding his project Chronicles of the Rift.
Project Zomboid has finally gone and done it. The developers have pushed 'build 26' to the main download on Steam and soon to Desura too. Desura users will be delighted by this.
Oh Nuclear Throne you're like a fast paced Dungeons of Dredmor, I love you, but wow you frustrate me! Nuclear Throne is getting better and better and the Linux version is solid.
Rich Geldreich states these are his personal thoughts after working with OpenGL, Rich is currently working at Valve on 'Vogl' an open source OpenGL debugger. He makes some interesting points.
The xoreos project that aims to create an open source game engine to play games made for BioWare's Aurora Engine (think Neverwinter Nights, Knight of the Old Republic) is seeking OpenGL developers.
You know how we have a bunch of different types of science fiction space games? We have 4x strategy games, shooters, space ship simulators and a lot more. Well, Salvation Prophecy is a game that tries to be everything at the same time.
I wrote about Contested Space recently about how fun it looked. Sadly it's not got long left on Kickstarter and needs a bit of love. We do have a new video to show you too, complete with lasers pew pew.
We have been lucky enough to get a key for The Last Tinker: City Of Colours a beautiful new mix of action and adventure where you fight to restore the colour of the world.
Embark on an epic cross-country journey that sends an unlikely hero deep into the heart of the wild west in search of love and an ancient, cursed treasure mine, said to contain inconceivable wealth!
Fistful of Frags promised that when they got greenlit to be on Steam that they would port to the newer Source SDK for Linux, they have delivered and it's an awesome western inspired FPS game.
I assume I am not alone in seeing the hate that Early Access has been getting from some sources recently. Well, the latest game to stoke the fire has been set off by CodeAvarice, developers of Paranautical Activity, a game that we have featured previously that combines both FPS and Rougelike gameplay features.