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Viewing articles tagged for Quake II RTX
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Quake II RTX 1.6.0 adds AMD FidelityFX Super Resolution (FSR)

By Liam Dawe,
Quake II RTX from Lightspeed Studios and NVIDIA just recently gained another big upgrade, this time with some AMD tech thanks to community-provided code.

Quake II RTX patched to expand the Vulkan Ray Tracing support

By Liam Dawe,
Quake II RTX from Lightspeed Studios and NVIDIA continues expanding with a brand new update out now. It's not a huge one but it does continue to expand the Ray Tracing support for Vulkan.
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Quake II RTX adds support for the official cross-vendor Vulkan Ray Tracing

By Liam Dawe,
Great news for AMD fans as Quake II RTX has been updated again, and it now features support for the newly released official cross-vendor Ray Tracing support with the Vulkan API.

Quake II RTX updated with a new fancy Photo Mode

By Liam Dawe,
Lightspeed Studios and NVIDIA continue advancing Quake II RTX, which seems to be turning into an FPS playground of new features built on the classic game.

Quake II RTX got an update to further improve the graphical fidelity

By Liam Dawe,
It seems NVIDIA aren't quite done with Quake II RTX, seemingly now using it as a testing area to keep pushing more advanced features for ray tracing.

Quake II RTX released with a demo along and the source code

By Liam Dawe,
For those with newer NVIDIA GPUs, you can now try out Quake II RTX which just released with Linux support.

Quake II RTX to release June 6th, first 3 levels free for everyone and source code will be up too

By Liam Dawe,
NVIDIA have announced that Quake II RTX, the ray-traced remaster of Quake II is going to release in full with Linux support on June 6th.
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