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- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
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I had no idea and would have never guessed, that's wild... I almost forgot about Transgaming/Cedega. Now there's some nostalgia from young clueless me new to everything Linux, trying to compile the 'free' version it from CVS. I think I got Morrowind running for the most part and that was so cool to me.
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But I firmly believe it's important in the long run to actually push developers to support the platform instead of relying on a third-party compatibility layer that could break at any time and be met with "Well that's not our problem, we only develop for Windows."
And I just find it so very tiring how much backlash I constantly see towards the apparently radical idea of wanting to be supported.
Proton exists for those who don't care about official support and I'm fine with that. But I care and it's not what I want. And I'm tired of being told I'm wrong to care.
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Getting developers to support native Linux builds is the ultimate way around this...
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Last edited by Pengling on 13 July 2023 at 3:41 pm UTC
I don't really see it as a big issue personally. There will be time needed for Proton to catch up for sure but it won't make anything before it suddenly stop working, and of course if / when it happens Valve will have people on it to build it. Microsoft couldn't really lock it down to Windows like you think due to the way it works, it's an API with an SDK for developers to use - just like anything else would need to be reimplemented.
Last edited by Liam Dawe on 13 July 2023 at 4:29 pm UTC
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That's not to say devs don't like to stick with familiar APIs too though, of course. They often like using the same engine for sequels, too.
Last edited by Grogan on 13 July 2023 at 4:35 pm UTC
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I thought to take a look at that but the original "unix" sources are only available as naked .C and .h files, with no project files or anything. Kind of like the bare minimum for providing sources.
So I'm not going to waste my time trying to poke at it because it's non-trivial to figure out the order the files need to be built in, just to get started. It may have been over my head anyway, but not always. I don't really know until I get poking, sometimes it's just a matter of taking a look at includes and finding the right way to define things, or it could have been as trivial as distros not providing a full SDL 1.x package (I have it).
P.S. Actually the above is not true in this instance. I found an Imakefile... gotta get macros and templates in order first to see about that though.
P.P.S Nah, I got imake to generate a working Makefile, but the source is chock full of class definitions and stuff (e.g. string to char conversions and such) that just aren't valid in C++ anymore, the compiler just isn't going to do it and while you could override it with flags and attempt to proceed, it just can't work anyway. Someone could certainly fix this, but that someone isn't me. It's not just that it would be laborious, I can't do it. Again, wouldn't know until I looked at it though.
So yes (point taken?), open source software can be just as broken if nobody capable is willing to fix it :-)
Last edited by Grogan on 13 July 2023 at 6:47 pm UTC
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Amusingly, Proton/Wine is already far better at compatibility to legacy software than Windows is. As far new software / DX stuff is concerned though, we just won't be able to tell until it gets here... hell, no one really saw Redhat being bought by IBM, though at that point the writing was kind of on the wall, it just needed them to translate the message what their intentions were...
Look at the moves MS is doing with Windows 10/11. They randomly will change your browser to default to Edge, or force certain things (like searching through the bar on the bottom of your screen) to open Edge. They've patched out registry hacks to move around it. I'm sure if they can find a way to make our lives more difficult because we don't want to run their operating system, they will...